import BTTree from "db://app-game/libs/math/behavior-tree/base/BTTree";

export default class StaticCreatureBTTree extends BTTree {
  constructor() {
    super();
    this.init();
  }

  init() {
    // this.root = new CompositeSequence([
    //   new CompositeSelector([
    //     new CompositeSequence([
    //       new ConditionalTowerMonitorRange(),
    //       new ActionTowerAttack(),
    //     ]),
    //   ]),
    // ]);
  }
}
